I'm planning on doing a Waterfront Expedition tomorrow (sunday)afternoon. Going to hit up the Geagle, Target, and Best Buy. Anyone need anything specific/want to tag along?
Post here or leave a message with my secretary, miss RAZR.
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I'm planning on doing a Waterfront Expedition tomorrow (sunday)afternoon. Going to hit up the Geagle, Target, and Best Buy. Anyone need anything specific/want to tag along?
Post here or leave a message with my secretary, miss RAZR.
QUESTION FOR TEH MODE:
are people at home right now? will there be any point in the next few hours when the house will be empty?
because aurelia needs to drop by the house at some point to pick up some stuff, but she's not sure when.
ok, eli has written up a treatment for the game that we are working on... comments are welcome.
http://123.writeboard.com/59bb97f776740481f
also, we are collecting visual material (and other references) here... please add anything you can think of.
http://123.writeboard.com/6ba8269d281ad9b5b
thanks everybody!
For yet another perspective, check out the sample chapters from Bruce Sterling's book 'Shaping Things'
http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=10603&mode=toc
I think the man is a bit of an ass but, I suppose, there is no question that he has something going on. His big deal is 'spimes' an idiotic neologism for a very compelling concept.
Just want to point out that not only do we all remember where we were on 9/11, we heard it together, at least Bill, Zach, Jon, and me, from Kristin Hughes in freshman studio.
That said, aren't generational definitions more of a historical convenience than any intrinsic quality. Maybe instead of looking for one things that unifies us as a group, what are the many things that make us radically different than our parents, bosses, etc?
Google has just started recognizing music bands. Type Radiohead into google and see what I mean. It kicks you into a seperate "music search" interface. So far, just album listings, track listings and links to buy--so not super helpful, but probably helpful enough that people who want to buy a cd can now use google as their way of finding it (as opposed to going to amazon.com and searching there).
a couple cool things in the google labs:
google mars: http://www.google.com/mars/ google maps, but for mars
google trip planner: http://www.google.com/transit (which doesn't work in safari yet)
Hmm... pm doesn't want to upload Zach's racing movie
I also like to consider how this is really important:
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"Environment may initially shape the range of choices available to a people at a given moment, but then culture reshapes environment in responding to those choices. The reshaped environment present a new set of possibilities for cultural reproduction, thus setting up a new cycle of cultural determination. Changes in the way people create and recreate their livelihood must be analyzed in terms of changes not only in their social relations but in their ecological ones as well."
from Changes in the Land, Indians, Colonists and the Ecology of New
England, by William Cronon
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and I also really recommend
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"A Manifesto for Postindustrial Design" by Jamer Hunt in the Dec 2005 issue of ID Magazine.
The article touches on design as open specifications (http://ronen-kadushin.com/Open_Design.asp) and design as product-service-systems (http://www.interfaceinc.com/). He also mentions Front Design (http://archinect.com/features/article.php?id=3922_0_23_0_M) as an example of the digitalization of the design process, i.e. 3d scanners,
rapid prototyping, etc.
Hunt has a good summary of the dominant model, "Originally as a professional practice, industrial design was built upon a sturdy foundation of manufacturing cycles, business needs, tooling costs, central distribution networks, planned obsolesence, and seemingly abundant natural and synthetic resources." He suggests that it once
made sence but "these conditions... are not longer relevant."
And the alternative?
"The role of business and the designer in this context will be to enable possibility, provide vision, and set parameters to optimize the system."
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If we are looking towards constructing reconstructing design/society around principles of sustainability and equality, we really need to work at it. Especially, the need to become more articulate with our ideas, including explaining what we mean by sustainability or equity!
Any ideas would be totally rad, I am really curious about everyone's perspective on issues of design in the future. or comics on issues of design in the future. or remixes. or whatever.
e-tat said...
WETŪ is good. Wet is better than dry. Like sex is better than abstinence, and clay is better than dust. In the future, gadgets will be dropped in the mud and students will get dirty retrieving them, and, in the process, develop an aesthetics of real-world engagement. The radio-telemetry of disengagement will be reserved for those too squeamish to take on any meaningful work, and whose careers will be spent transcribing between imperial and metric units, and telegraphing them into space for future civilizations to decipher.
March 27, 2006 6:22 PM
from http://pruned.blogspot.com/2006/03/ike-or-amazing-geospatial-intelligence.html
What are we (as professional designers) going to be working on 15 years from now?
for eli (and others)